[DE]Connor

[DE]Connor



21 Aug

Post

Happy TennoCon week, everyone! The team is buzzing with anticipation for the big day on the 26th and we can’t wait to see you. This Hotfix tackles a couple of things we wanted to get out before Saturday, including the Anku Incarnon changes that were mentioned in last week’s Hotfix. See you soon!

Incarnon Changes & Fixes: 

  • Added clarification to Anku’s Incarnon Form description and function. Now, successful slide attacks grant +3 Range and inflict guaranteed Bleed Status Procs for all attacks for 6s. 
    • Previously, the Anku’s Incarnon form would increase the bias towards Slash damage, but the result was not as impactful as we hoped. Now, this has been replaced with guaranteed Bleed Procs.
    • While making this change, we found that all melee attacks following a Slide Attack were able to maintain the Incarnon buff (instead of just the intended Slide attack), so long as the attack animation...
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15 Aug

Post

PSN Echoes of Duviri: Hotfix #4

Playstation Specific Notes:

  • Fixed the Odonata Obsidian Skin not reverting the Odonata Prime mesh to its base version, causing weird geometry. 
  • Fixed offset issues with the Right Obsidian Azura Shoulder Plate when equipped onto the Drifter Keeler Suit. 
  • Fixed being unable to switch to the Emote Wheel using controller input.

Incarnon Genesis Changes:
A little over two weeks have passed since the Gammacor, Angstrum, Boar, and Gorgon Incarnon Geneses became available to earn on the Circuit. This has given you time to put them to work in-mission and share your thoughts with us and much of the feedback we’ve seen has consisted of requests to improve their Incarnon Forms. So today’s Hotfix brings you tweaks to reduce the friction to charging Transmutation and to increase the fluidity between modes. Paired with some othe...

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03 Aug

Post

PSN Echoes of Duviri: Hotfix #3

Changes:

  • Temporarily removed the ability to purchase additional Operator/Drifter Appearance Config Slots in Teshin’s Cave, as it would cause players to crash. 
    • This is a quick patch as the real fix requires Code. Players should have this functionality restored with our next Cert build.
    • Note: You are still able to purchase additional Operator/Drifter Appearance Config Slots in your Orbiter or Hubs (Cetus, etc.). 
  • Updated Swooping Miasma Decree’s description to better indicate that players “Gain +x mid-air jumps”, and fixed capitalization. 
  • Updated Incarnon Genesis descriptions to reduce important information being cut off in the Steel Path Circuit Reward selection screen. 

Fixes:

  • Fixed Sevagoth’s Shadow Haze Augment buff applying inc...
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01 Aug

Post

Echoes of Duviri: Hotfix #2

Additions:

  • Added Incarnon descriptions to the on-hover pop-up in the Steel Path Circuit reward selection screen.
  • Added the ability to dismount the Ropalolyst via the melee input. 

Fixes:

  • Fixed mashing the Cipher button resulting in a total loss of input, meaning players would not be able to leave the hacking screen. 
  • Fixed players losing functionality after accessing cameras in Break Narmer missions.
  • Fixed Facial Accessories no longer appearing with the Stranger’s Hood equipped and Hood toggled off. 
  • Fixed Circuit Assassinate Jackal not being given the same “boss-type” classification as other assassination targets.

...

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31 Jul

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PSN Echoes of Duviri: Hotfix #1

Official Drop Tables URL Change: 
The official Warframe drop table URL has been updated. Players who are looking for drop locations of Wisp Prime’s relics or other future content, make sure to update your bookmarks to the following URL: https://warframe-web...

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27 Jul

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Please visit our "Known Issues" thread for an update on the top priority bugs and issues we are currently tracking.

CLICK HERE TO SHARE FEED...

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07 Jul

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NSW The Seven Crimes of Kullervo: Hotfix #6

Small hotfix to address the following priority issues.

Fixes: 

  • Fixed being unable to trade Arcanes due to them appearing as Mods in the trading UI. 
  • Fixed The Duviri Experience node not registering as complete after finishing The Duviri Paradox Quest, which was preventing the other Duviri nodes (Circuit and Lone Story) from being marked correctly. This led to the Steel Path not unlocking or completing for most players (since the intended flow of needing the normal nodes completed first was not being fulfilled). 
    • Since the other nodes were not registering as complete due to the above issue, in order to unlock Duviri on The Steel Path now, you may need to replay and complete The Circuit (complete at least one stage) and Lone Story (complete all stages, including defeating the Orowyrm) on their normal difficulty. A UI pop-up will oc...
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12 May

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The Duviri Paradox: Hotfix 33.0.10

We wanted to get this really quick top level priority fix out before the weekend so you can continue to enjoy the Spiral Stories and the Duviri Paradox Quest. Thank you all! 

 

Fixes:

  • Fixed script error that would cause players to lose functionality for the ‘Guiding Hand’ ability in the Quest and in regular Spiral missions.

17 Feb

Post

Changes: 

  • Changed the appearance of the Rhino Deathwatch skin when Iron Skin is active. 
  • Changed the appearance of the Corufell in the Crystal Bastion Collection diorama in the in-game market. 


Fixes: 

  • Fixed rare Crash that could occur when Grendel Regurgitates enemies. 
  • Fix...
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Post

Changes: 

  • Changed the appearance of the Rhino Deathwatch skin when Iron Skin is active. 
  • Changed the appearance of the Corufell in the Crystal Bastion Collection diorama in the in-game market. 


Fixes: 

  • Fixed rare Crash that could occur when Grendel Regurgitates enemies. 
  • Fix...
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16 Feb

Post

Citrine’s Last Wish: Hotfix 32.3.2

Changes: 

  • Added Ability videos to Citrine in the Arsenal. 
  • Added a sound to identify the location of Molted Casks and Ancient Molted Casks in the Zariman Tileset. 

Fixes: 

  • Fixed being able to heal Belric and Rania’s Crystals through Warframe Abilities and Weapons. 
    • Mirror Defence was designed to allow healing, grant overshields and provide active protection with the Prismatic Ward all through collecting Citrine’s Remnants instead of relying on Warframe and Weapon abilities.  
  • Fixed the Mirror Defense rotation ending early and skipping the Venus side if a Host Migration occurs while defending the Mars side. 
  • Fixed the Corufell description to properly mention transforming into a ‘Gunblade’ on heavy attack instead of a ‘Shotgun.’
  • Fixed duplicate Mi...
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15 Feb

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Changes: 

  • Increased the travel speed of Citrine’s Crystallize fractals.
  • Updated the sound mixing for Citrine’s Crystallize ability. 
  • Added a featured banner to the Crystal Bastion Collection.
  • Added Diorama to the Crystal Bastion Collection and the Multiform Visage Ink Bundle.
  • Removed the Steflos Shotgun from Conclave. 

Fixes: 

  • Fixed several rare crashes that could occur when gameplay scripts were loaded or unloaded.
  • Fixed significant lighting issues in the ‘Once Awake’ Tutorial Mission. 
    • Also made some general improvements to the overall lighting as well! 
  • Fixed Crash that could be caused by corrupted Update data. 
  • Fixed clipping issues for Citrine on many pieces of Leg Armor.
  • Fixed positioning issues for Citrine with many Syandana...
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Post

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UPDATE 32.3: CITRINE’S LAST WISH

Gaze upon the Crystal Bastion with our 52nd Warframe, CITRINE! Her crystalline might supports allies on the battlefield. Combat only enhances her fractal beauty.

Watch over Belric and Rania’s crystallized remains in the new Mirror Defense mission uncovered on Mars, accessible to those who have completed the Heart of Deimos Quest. Their love sustains the link between them, bridged by the Void. Visit Tyana Pass to protect them from two different onslaughts -- one Corpus and one Grineer.

Much more awaits you in Citrine’s Last Wish! Read below to learn about everything this update brings, including new Arcanes and Augments, Tauforged Probability Changes, new cosmetics, Quality of Li...

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04 Nov

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Changes: 

  • Intact Sentient Cores can now be picked up by Vacuum! 
    • A QOL bump due to the amount of UI noise experienced in Archon Hunt missions (specifically Defense). 
  • All color channels are now visible in the Operator Attachments category when an Ephemera is equipped that requires more than 1 color channel. 
    • This fixes only having 1 color option for Ephemeras that use more than just the Energy color channel for Operators (Eros Wings, Nyctalus, etc.). 
  • Added more fly-in cinematics for embarking and disembarking from the Skaut. 
  • Adjusted more offsets for the Shard Bane Ephemera on Nidus, Gendel, Chroma, Lavos, Frost, Hildryn, Atlas, Rhino, Ash, and Vauban. 
  • Made more improvements to attachment offsets on Drifter - notable fixes: 
    • Fixed issues with the Daedalus Chest Plate (Jade, Solstice,...
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03 Oct

Post

Greetings Tenno!

Revenant Prime has arrived to Enthrall both his followers and his opponents. Along with him comes another set of Riven Disposition adjustments.

Check out our recent guidelines post to learn how these changes are made, and re...

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16 Sep

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Break Narmer Changes & Fixes

  • Made further improvements to the movement AI of the Scyto Raknoid Boss on Venus.
  • Adjusted the visual FX on the Deacon mask beam.
  • Fixed some issues of Solarans having odd movement on Venus, which included entering off-limits areas. 

Veilbreaker Quest Changes: 

  • Fixed a case of the sky flickering onboard the Murex during the Veilbreaker Quest. 
  • Fixed a visual issue of two individual Map tiles not connecting properly.

Changes:

  • Swapped the Tertiary and Accent material channels on Styanax, Styanax’s Helmets, and the Afentis to better match player expectations and be in-line with other Warframe’s material channels.
    • You will notice the colors of your fashion have changed upon log-in. A quick swap of the colors between your Tertiary and Accent channels will ...
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15 Sep

Post

Break Narmer Mission Changes & Fixes: 

  • Added Ability for Kahl to use Finishers on Narmer Moa’s when they are stunned by Kahl’s Veilbreaking ability. 
  • Added Sound FX to Kahl grabbing ledges, and a grunt to his mantle animation. 
  • Added Sound FX when Kahl transports his Brothers to the Railjack. 
  • Fixed being able to walk along a slanted window in certain areas of the Veil Factory, which would cause you to clip through the factory tileset. 
  • Fixed the Narmer Scyto Raknoid standing completely still if Kahl runs past it to the ship located outside the stage. 
  • Fixed Narmer Moas in the ‘Sneaky Sabotage’ mission dropping ammo, Energy Orbs, and Credits. All things Kahl does not need, Kahl independent. 
  • Fixed bits of geometry clipping through a large Narmer Sphere in the ‘Sneaky Sabotage’ mission. 
  • Fixed Kahl’s ship appearing completely black in the ...
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08 Sep

Post

Our second Veilbreaker Hotfix has landed! The team is taking a serious look at the feedback we’re receiving and has plans to iterate accordingly. Below are some of those iterated plans, with more communication coming before the weekend. Thank you to those who continue to have open and constructive conversations with us and with each other. 

Please continue to share your feedback in our dedicated Veilbreaker: Update 32 subforum

Ammo Changes & Review: 

When we were reviewing ammo acquisition as a whole for ...

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Post

Our second Veilbreaker Hotfix has landed! The team is taking a serious look at the feedback we’re receiving and has plans to iterate accordingly. Below are some of those iterated plans, with more communication coming before the weekend. Thank you to those who continue to have open and constructive conversations with us and with each other. 

Please continue to share your feedback in our dedicated Veilbreaker: Update 32 subforum

Ammo Changes & Review: 

When we were reviewing ammo acquisition as a whole for Update 32, we felt weapons with Ammo Regen Rate Overrides, ...

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16 Jun

Post

Echoes of the Zariman: Hotfix 31.6.3

TennoCon 2022 is fast approaching (July 16th)! This is potentially the last Hotfix we will be putting out before we put all our focus exclusively on the TennoCon build (unless there is an emergency hotfix needed). While this Hotfix is small, it contains some “before the weekend” fixes and back-end prep for tomorrow’s Relay Stress Test during Baro’s appearance - hope to see you there!

Optimizations: 

  • Made micro-optimizations to memory use for certain types of special effects.
  • Made systemic micro-optimizations to memory usage for all platforms.
  • Improved the Twitch Drop inbox notifications when delivered.

Fixes: 

  • Fixed slow rolling speed in Dog Days missions. We cleaned up our molasses spill, sorry about that. 
  • Fixed camera becoming frozen after viewing Wish List i...
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